Faculty:
Dr. Jay D. Bolter
Students:
Philipp Hemkemeyer, Soo Bin Park, Hyeonwook Kim, Namit Kapoor
An AR experience that employs gamification to educate our users on packaging materials of everyday grocery items. Key features at a glance:
- Educate people on how to recycle different packaging by using AR.
- Gamify this experience to encourage and retain users to promote healthy recycling practices.
Lab:
Faculty:
Jay Bolter, Blair MacIntyre
Students:
Jisu Park, So-youn Jang, Hector Fan, Watson Hartsoe, Mudra Nagda, Namit Kapoor
Lab activities focus on understanding how to build interactive computing environments that directly augment a user's senses with computer-generated material. Researchers are interested in augmenting the user's perception, and place particular emphasis on the interaction between the users and their environment.
External Lab Website: