MUSIC TECHNOLOGY
Faculty: Parag Chordia, Jason Freeman, Gil Weinberg
Tablatron: A Box With an Ear for Tabla
Musical Composition Networks
Bluetaps
ARFacade
Virtual Rear Projection
SONIFICATION LAB
Faculty: Bruce Walker
Auditory Graph Design, Context Cues, and Individual Differences
The SWAN Project
The Accessible Aquarium Project
Bone Conduction Audio Research
Human Factors and Medical Technology
EMERGENT GAME GROUP (EGG)
Faculty: Celia Pearce
Mermaids Phase 1 Prototype
ActionQuest
EXPERIMENTAL TELEVISION
Faculty: Janet Murray
Ben 10 – Sync Game
Virtual Couch
DVFX Screenings
COGNITIVE COMPUTING LAB
Faculty: Ashwin Ram
Interactive Authoring
Adaptive Games
Intelligent Drama Management
Medical Information Analytics
DESIGN INTELLIGENCE
Faculty: Ashok Goel
STAB: Story Abduction for Proactive Intelligence
ACT: Learning about Aquaria in Middle Schools
CONTEXTUAL COMPUTING GROUP
Faculty: Thad Starner
Deaf 911
Gesture Watch
Mobile Dance Revolution
Copy Cat: American Sign Language Recognition and Education
Child's Play: Measuring Developmental Progress with Augmented Toys
Activity Discovery
DIRECT BRAIN INTERFACES – GT BRAINLAB
Faculty: Melody Moore Jackson
The Aware Chair
Neural Internet
Brain Gesture Recognition
BrainArt: Creative Expression
Neural Plasticity
UBIQUITOUS COMPUTING GROUP
Faculty: Gregory D. Abowd
PowerLine Positioning
PowerLine Event Detection
Information Technologies for Autism
BuddyClock
Wearable Sensing Analysis
Work in Professional Kitchens
Tableau Machine
Supporting Remote Parent-Child Interaction
EVERYDAY COMPUTING LAB
Faculty: Elizabeth Mynatt
Will the Real Cameraphone Please Stand Up?
Social Methods for Useable Privacy and Security
MAHI: Facilitating Reflection in Individual Diabetes Management
inSpace Display
Giornata
inSpace Table Interaction
WORK2PLAY LAB
Faculty: Beki Grinter
Home and Household
Socially & Culturally Situated Technology to Encourage Healthy Eating Practices
Sun Dial: Exploring Techno-Spiritual HCI through a Mobile Islamic Call to Prayer
Re-Placing Faith: Reconsidering the Secular-Religious Use Divide in the U.S. and Kenya
"Roomba Study": How We Live with Robots at Home
LEARNING TECHNOLOGIES LAB
Faculty: Jim Foley
Using Visual Analysis to Augment Digital Repository Search Interfaces
Evaluating Web Lectures as an Alternative Approach to Education: A Case Study from HCI
Experimental Investigation of Multimodal Learning with Web Lectures
Faculty: Mike Best
Design for Development
CONTEXTUALIZED SUPPORT FOR LEARNING
Faculty: Mark Guzdial
Art or Circus? Characterizing User-Created Video on YouTube
Georgia Computes!
Media Computation with JES: A Gallery of Student Creations
Factors that Influence CS Teacher’s Adoption and Change
Computer Science Education for End-User Programmers
Introductory Computer Science Understanding
Faculty: Maureen Biggers
Introducing Diversity Research Lab Initiatives
INFORMATION INTERFACES LAB
Faculty: John Stasko
Jigsaw: Visualization for Investigative & Intelligence Analysis
LEARNING BY DESIGN LAB
Faculty: Janet Colodner
Kitchen Science Investigators
Jacket's Garage: Simulation Software that Provides Scaffolding for Exploration and Explanation in the context of Design-Based Science Learning
SYNAESTHETIC MEDIA LAB
Faculty: Ali Mazalek, Michael Nitsche
TTT: Tangible Tracking Table
BioBrowser and Tiltable Maps
Behavior Traits from Sketches (BETS)
Kino-Puzzle
RENATI
TUI-3D
Tangible Comics
Spinning3D
Machinima Pre-visualization
Playviz
AUGMENTED ENVIRONMENTS LAB
Faculty: Blair MacIntyre, Jay Bolter, Michael Nitsche, Kathryn Farley, Maribeth Gandy
Handheld Augmented Reality Games
AR/Presence
DART the Dog
PIXI LAB – Platforms and Infrastructure for Experimental Interactions
Faculty: Keith Edwards
ICEbox: An Easy-to-Use Network Provisioning Appliance
Designing an Media Sharing Infrastructure in Digital Home Environments
Perceptions of Technology Among the Homeless
ELECTRONIC LEARNING COMMUNITIES LAB
Faculty: Amy Bruckman
Science Online: Knowledge Building in Wikis
Creative Collaboration in Online Flash Animation Communities
GameLog
Splat!
Facebook Construction Kit
Augmenting Reality with Second Life
IMAGINE LAB
Faculty: Tolek Lesniewski, Jonathan Shaw
Design Visualization
WiiArts
COMPUTER GRAPHICS
Faculty: Greg Turk, Karen Liu, Jarek Rossignac
Animating Physics for Motion Pictures and Video Games
Synthesis of Interactive Virtual Human
Allotting Exceptional Treatment to Your CAD Entities
Pearling: Interactive Extraction of Tubular Structures From 2D and 3D Images
INTERACTIVE MEDIA TECHNOLOGY CENTER
Faculty: Ed Price, Maribeth Gandy, Brian Jones, Tiffany O’Quinn, Peter Presti
DARPA ASSIST (Advanced Soldier Sensor Information Systems Technology)
Rehabilitation Engineering Research Center on Wireless Technology
MIC (Moving Image Collections)
Searchable Voice Recorder
Gates of Paradise
CETS-STEM
Millennium Gate
Mobile Broadband Gaming