Liberal Arts
MICHAEL BEST: Information and communication technologies for social, economic and political development

Liberal Arts
IAN BOGOST: Videogame criticism, videogame rhetoric, computer platforms as media, experimental game design

Liberal Arts
JAY BOLTER: Augmented Reality design, media theory

Liberal Arts
FOX HARRELL:

Computational narrative, cognitive semantics, artificial intelligence and the arts, user interface design



Liberal Arts
KENNETH KNOESPEL: Communication, long-distance learning, graphic databases

Liberal Arts
BRIAN MAGERKO: Exploring artificial intelligence approaches to story management, synthetic characters, and logical representations of story for interactive narratives. 

ComputingLiberal Arts
ALI MAZALEK: Tangible user interfaces, physical sensing technologies and their applications in media arts, entertainment and education, collaborative media applications and spaces, tangible narratives, interactive narratives

Liberal Arts
PETER MCGUIRE: Software documentation and multimedia design

Liberal Arts
JANET MURRAY: Interactive narrative and eTV, interactive gaming, encyclopedic media

Liberal Arts
MICHAEL NITSCHE: Functionality and presentation of real-time 3D virtual environments

Liberal Arts
CELIA PEARCE: Social dynamics and design of massively multiplayer online games, spatial media and virtual reality, game art and independent game development

ComputingLiberal Arts
DAVID WHITE: Human-computer interaction, human-centered computing