
GREGORY ABOWD: Ubiquitous computing, mobile computing, human-computer interaction, software engineering

RON ARKIN: Mobile robots and unmanned vehicles, multiagent robotics, robot ethics, learning

ROSA ARRIAGA: Developmental psychology and its intersections with cognition, HCI, crosscultural studies and robotics

AL BADRE: Human factors, usability evaluation,
cultural context, HCI MS progra

TUCKER BALCH: Robotics, multi-agent and multi-robot systems,
collaborative robot behavior, social insect behavior

AARON BOBICK: Machine perception of human activity, computer
vision, cognitive science

AMY BRUCKMAN: Online communities and educational technology

FRANK DELLAERT: Computer vision, mobile robotics, probabilistic perception


ELLEN DO: Design computing and cognition, UbiCom, HCI,
smart objects, architectural robotics, digital life
technology, ambient intelligence


CHUCK EASTMAN: Design environments and databases, CAD,
geometric modeling

KEITH EDWARDS: Ubiquitous computing, technologies to enable rich user experiences, evolvable and adaptible systems, multimodal interfaces, human-centered approaches to networking

BARB ERICSON: Computing outreach for K-12 students (Alice, Scratch, PicoCrickets, LEGO NXT robots, Wearable LilyPad computers, and Media Computation) and curriculum design for K-12

IRFAN ESSA: Computer vision and robotics, computer graphics
and animation, computational photography
and video, intelligent and aware environments,
digital special effects

JAMES FOLEY: Computer graphics, human-computer
interaction, information visualization,
management of R&D, technology transfer

ASHOK GOEL: Artificial intelligence, cognitive science, design knowledge, agents

REBECCA GRINTER: Computer Supported Cooperative Work (CSCW); Human Computer Interaction (HCI), security, software engineering, ubiquitous computing

MARK GUZDIAL: Educational technology, project-based and
collaborative learning

CHARLES ISBELL: Interactive artificial intelligence, machine learning, autonomous agents, adaptive interfaces

MELODY JACKSON: Direct brain interfaces, biometric interfaces,
assistive technology

JANET KOLODNER: Learning sciences and technologies, promoting learning from experience, promoting learning through design, case-based reasoning, case-based decision aiding

KAREN LIU: Computer graphics, physics-based computer animation, character animation, robotics, computational biomechanics.

BLAIR MACINTYRE: Augmented reality, mixed reality, distributed virtual environments, game design, game architectures, ubiquitous computing, wearable computing


ALI MAZALEK: Tangible user interfaces, physical sensing technologies and their applications in media arts, entertainment and education, collaborative media applications and spaces, tangible narratives, interactive narratives

ELIZABETH MYNATT: Human-computer interaction, ubiquitous computing, augmented reality, auditory interfaces, assistive technology, everyday computing

COLIN POTTS: Design methods and feature analysis for interactive systems, personal privacy protection, ethics of information systems.

ED PRICE: Media asset management, high-bandwidth communications, educational media

ASHWIN RAM: Artificial intelligence, cognitive science, learning agents, social networks, e-learning

JAMES REHG: Computer vision, vision-based human sensing

MARK RIEDL: Artificial intelligence, story generation, interactive narratives, game AI, intelligent cinematography, believable agents, discourse generation

JAREK ROSSIGNAC: Geometric representations and algorithms, compression of 3D shapes and animations, sculpting tools for shapes and animations

THAD STARNER: Wearable computing, contextual awareness

JOHN STASKO: Information visualization, visual analytics, human-computer interaction, embodied agents

ANDRZEJ SZYMCZAK: Geometry compression, computational topology, multiresolution modeling, and dynamical systems

GREG TURK: Computer graphics, scientific visualization, computer vision


BRUCE WALKER: Human factors, human-computer interaction, sonifi cation and auditory displays, interfaces for complex tasks, complex decision making, and dual task performance.


GIL WEINBERG: New instruments for musical expression, musical networks, machine and robotic musicianship, sonification, music education


DAVID WHITE: Human-computer interaction, human-centered computing