Computing
GREGORY ABOWD: Ubiquitous computing, mobile computing, human-computer interaction, software engineering

Engineering
DAVID ANDERSON: Digital signal processing for speech and audio enhancement, signal processing for the hearing impaired, ultra-low power signal processing systems, Internet-based engineering education

Computing
RON ARKIN: Mobile robots and unmanned vehicles, multiagent robotics, learning

Computing
ROSA ARRIAGA: Developmental psychology and its intersections with cognition, HCI, crosscultural studies and robotics

Computing
AL BADRE: Human factors, usability evaluation, cultural context, HCI MS progra

Computing
TUCKER BALCH: Robotics, multi-agent and multi-robot systems, collaborative robot behavior, social insect behavior

Liberal Arts
MICHAEL BEST: Information and communication technologies for social, economic and political development

Computing
AARON BOBICK: Machine perception of human activity, computer vision, cognitive science

Liberal Arts
IAN BOGOST: Videogame criticism, videogame rhetoric, computer platforms as media, experimental game design

Liberal Arts
JAY BOLTER: Augmented Reality design, media theory

Computing
AMY BRUCKMAN: Online communities and educational technology

Sciences
RICHARD CATRAMBONE: Design of learning and training environments, problem solving

Architecture
PARAG CHORDIA: Music information retrieval (MIR), music cognition, computational music theory, algorithmic and interactive composition, machine hearing

Sciences
GREGORY CORSO: Adaptive automation and virtual reality

Computing
FRANK DELLAERT: Computer vision, mobile robotics, probabilistic perception

ComputingArchitecture
ELLEN DO: Design computing and cognition, UbiCom, HCI, smart objects, architectural robotics, digital life technology, ambient intelligence

ComputingArchitecture
CHUCK EASTMAN: Design environments and databases, CAD, geometric modeling

Computing
KEITH EDWARDS: Ubiquitous computing, technologies to enable rich user experiences, evolvable and adaptible systems, multimodal interfaces, human-centered approaches to networking

Engineering
MAGNUS EGERSTADT: Control theory, mobile robots, multi-agent systems

Computing
IRFAN ESSA: Computer vision and robotics, computer graphics and animation, computational photography and video, intelligent and aware environments, digital special effects

Sciences
ARTHUR FISK: Skills training, effects of aging on performance and learning

Computing
JAMES FOLEY: Computer graphics, human-computer interaction, information visualization, management of R&D, technology transfer

Architecture
JASON FREEMAN: Algorithmic composition, networked music systems and audience-participative musical environments

Engineering
MARIBETH GANDY: Wearable and ubiquitous computing, computer vision, HCI, graphics, virtual environments, DSP and computer audio

Computing
ASHOK GOEL: Artificial intelligence, cognitive science, design knowledge, agents

Computing
REBECCA GRINTER: Computer Supported Cooperative Work (CSCW); Human Computer Interaction (HCI), security, software engineering, ubiquitous computing

Computing
MARK GUZDIAL: Educational technology, project-based and collaborative learning

Computing
CHARLES ISBELL: Interactive artificial intelligence, machine learning, autonomous agents, adaptive interfaces

Computing
MELODY JACKSON: Direct brain interfaces, biometric interfaces, assistive technology

Liberal Arts
KENNETH KNOESPEL: Communication, long-distance learning, graphic databases

Computing
JANET KOLODNER: Learning sciences and technologies, promoting learning from experience, promoting learning through design, case-based reasoning, case-based decision aiding

Architecture
TOLEK LESNIEWSKI: CAD, image processing, visual databases, director of IMAGINE group

Computing
KAREN LIU: Computer graphics, physics-based computer animation, character animation, robotics, computational biomechanics.

Computing
BLAIR MACINTYRE: Augmented reality, mixed reality, distributed virtual environments, game design, game architectures, ubiquitous computing, wearable computing

Liberal Arts
BRIAN MAGERKO: Exploring artificial intelligence approaches to story management, synthetic characters, and logical representations of story for interactive narratives. 

Computing
ALI MAZALEK: Tangible user interfaces, physical sensing technologies and their applications in media arts, entertainment and education, collaborative media applications and spaces, tangible narratives, interactive narratives

Liberal Arts
PETER MCGUIRE: Software documentation and multimedia design

Liberal Arts
JANET MURRAY: Interactive narrative and eTV, interactive gaming, encyclopedic media

Computing
ELIZABETH MYNATT: Human-computer interaction, ubiquitous computing, augmented reality, auditory interfaces, assistive technology, everyday computing

Liberal Arts
MICHAEL NITSCHE: Functionality and presentation of real-time 3D virtual environments

Liberal Arts
CELIA PEARCE: Social dynamics and design of massively multiplayer online games, spatial media and virtual reality, game art and independent game development

Computing
COLIN POTTS:

Design methods and feature analysis for interactive systems, personal privacy protection, ethics of information systems.



Computing
ED PRICE: Media asset management, high-bandwidth communications, educational media

Computing
ASHWIN RAM: Artificial intelligence, cognitive science, learning agents, social networks, e-learning

Computing
JAMES REHG: Computer vision, vision-based human sensing

Sciences
WENDY ROGERS: Skill acquisition, human factors, training and cognitive aging

Computing
JAREK ROSSIGNAC: Geometric representations and algorithms, compression of 3D shapes and animations, sculpting tools for shapes and animations

Computing
THAD STARNER: Wearable computing, contextual awareness

Computing
JOHN STASKO: Information visualization, visual analytics, human-computer interaction, embodied agents

Computing
ANDRZEJ SZYMCZAK: Geometry compression, computational topology, multiresolution modeling, and dynamical systems

Computing
GREG TURK: Computer graphics, scientific visualization, computer vision

ComputingSciences
BRUCE WALKER: Human factors, human-computer interaction, sonifi cation and auditory displays, interfaces for complex tasks, complex decision making, and dual task performance.

ComputingArchitecture
GIL WEINBERG: New instruments for musical expression, musical networks, machine and robotic musicianship, sonification, music education

ComputingLiberal Arts
DAVID WHITE: Human-computer interaction, human-centered computing

Architecture
CLAUDIA WINEGARDEN: User experience design, information design, online learning environments